Set Rendering Attributes
Visualize Tool Tab
With advanced rendering you can display your part or assembly
(referred to as the scene) with photo realistic qualities. Use the Rendering
Attributes Form to define the environment in which the scene is rendered
such as the render mode, shading type, reflectance model, etc.
See Attribute Bundles and Form Commonalities as well as Command Options Forms for additional options not discussed here. Use the Generate Ray-Traced Rendering command to calculate and produce the rendered image.

Ray Depth
This value tells how many reflections or refractions will be performed before the ray dies out. The recursion depth of the ray tracer can greatly affect calculation time. Enter a depth in the range of 1 to 8. The default value is 5.
Backdrop
Defines the background color. Select a color using the Color Browser.
Aliasing refers to the jagged lines that appear at silhouette edges when attempting to represent smooth lines or edges with pixels. Antialiasing is performed by adaptive super-sampling. If the color difference between neighboring sample points is greater than a given threshold, more samples are taken. The number of samples taken (level) and the threshold value greatly affect calculation time. The greater the antialiasing level the longer it takes to generate the image. Select Low, Medium or High.
Width, Height
Enter the width and height of the resulting image measured in pixels.
View, Save, Both
View - The rendered image will be displayed in a separate view window only.
Save - The rendered image will be saved to a file only. You must enter a file name below.
Both - The rendered image will be displayed and saved to a file.
File Name
If saving the image to a file, enter the complete
path and name of the file or pick the folder icon to use the File
Browser.